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Escape Room by Midgaard Event, Østerbro

Cinematic escape rooms, theatrical hosts and clever puzzles make this Østerbro venue a go-to indoor adventure for friends, families and team events in Copenhagen.

4.8

Escape Room by Midgaard Event in Østerbro is one of Copenhagen’s most elaborate live escape venues, packing 16 themed rooms into a single central location on Aldersrogade. Step into story-driven missions inspired by spies, detectives, plagues, and classic mysteries, with atmospheric sets, theatrical hosts and clever, teamwork-heavy puzzles. It is designed for small groups, but can scale up to corporate events, parties and school outings, making it a versatile indoor choice in any weather.

A brief summary to Escape Room by Midgaard Event

  • Aldersrogade 6A, Copenhagen, Østerbro, 2100, DK
  • +4541446699
  • Visit website
  • Duration: 1 to 2.5 hours
  • Mid ranged
  • Environment icon Indoor
  • Mobile reception: 5 out of 5
  • Monday 9 am-10 pm
  • Tuesday 9 am-10 pm
  • Wednesday 9 am-10 pm
  • Thursday 9 am-10 pm
  • Friday 9 am-10 pm
  • Saturday 10 am-10 pm
  • Sunday 10 am-10 pm

Local tips

  • Book your room theme in advance, especially popular scenarios like Downfall or Da Vinci, as peak evening and weekend slots can fill quickly.
  • Aim to arrive 10–15 minutes before your booked time so you can complete the briefing without cutting into your 60-minute game window.
  • Dress in light, comfortable layers; rooms are enclosed and you will be on your feet, searching, bending and reaching throughout the mission.
  • Groups of three to five players usually offer the best balance of brainpower and involvement; larger teams may want to book multiple, identical rooms and race.
  • If you prefer a specific language for instructions and story, mention it when booking so your game master can tailor the briefing and hints.
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Getting There

  • Metro

    From central Copenhagen, take the M3 Cityringen metro to Vibenshus Runddel Station; trains run every few minutes and the journey usually takes 5–10 minutes. A standard single ticket within the city zones typically costs around 20–30 DKK. From the station it is a short urban walk on flat pavements, suitable for most visitors, and services operate throughout the day and evening, matching the venue’s opening hours.

  • City bus

    Several city bus lines run along Østerbro with stops within walking distance of Aldersrogade. Travel time from the inner city is usually 10–20 minutes depending on traffic, and single fares are in the 20–30 DKK range, valid across buses and metro. Buses can be busy at rush hour but offer level boarding at the front door, useful for those who prefer minimal stairs.

  • Bicycle

    Copenhagen’s extensive cycle paths make reaching Østerbro by bike straightforward, with a ride from the city centre typically taking 10–20 minutes at a relaxed pace. Public bike-share schemes and hotel rentals are common, with daily rental often starting around 100–150 DKK. The terrain is flat, but remember that Danish cyclists move quickly and lights are essential on darker evenings.

  • Taxi or rideshare

    A taxi from the historic centre to Aldersrogade usually takes 10–20 minutes outside peak traffic. Fares commonly fall in the 120–200 DKK range depending on distance and time of day. Drop-off is directly by the building entrance, which is convenient for groups or visitors with limited mobility, though you should allow extra time in bad weather or during commuter peaks.

Escape Room by Midgaard Event location weather suitability

  • Weather icon Any Weather
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  • Weather icon Mild Temperatures
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Immersive puzzle adventures in central Copenhagen

Escape Room by Midgaard Event transforms a brick-and-mortar Østerbro address into a warren of parallel universes, each room a self-contained story you step directly into. One door leads to a Soviet base at the end of the Cold War, another to Victorian London in the footsteps of a famous detective, while elsewhere Da Vinci codes and ancient relics shape the path of your investigation. Behind each themed door the lights dim, the soundtrack rises and the outside world dissolves into a 60‑minute race against time. Rather than relying on padlocks alone, the rooms weave mechanical tricks, hidden compartments and interactive props into the narrative. Many puzzles are layered, so clues found early only make sense half an hour later, encouraging communication and careful observation. The focus is on teamwork rather than sheer difficulty, so a mix of logic lovers, creatives and first‑timers can all contribute.

From Da Vinci codes to viral outbreaks

The venue’s games orbit around a set of strong, cinematic themes. Da Vinci rooms draw on renaissance lore and the myth of the Holy Grail, inviting you to decode symbols, trace secret societies and manipulate intricate devices. In Outbreak, you are racing a fast‑spreading epidemic, piecing together an antidote in a lab where every vial, whiteboard and instrument might carry a clue. These rooms are duplicated across several spaces, allowing different teams to play the same narrative in parallel and compete on time. Other scenarios lean into espionage and deduction. Downfall casts you as undercover agents infiltrating a Soviet military facility in 1989, surrounded by period props, crackling radio messages and coded transmissions. Sherlock‑themed rooms split players across two interconnected spaces; progress depends on relaying information through walls, syncing discoveries and trusting that the missing piece of your puzzle may be locked in someone else’s room.

A social hub for groups large and small

Beyond the locked doors, the venue is arranged as a casual social hub. A lounge area with warm lighting and comfortable seating acts as both briefing room and debrief space, where groups gather before their mission and swap stories afterwards. Game masters stay in character when they introduce your scenario, nudging you into the right mindset before the countdown begins. The layout is intentionally flexible. Smaller groups of two to six players can tuck into a single room for an intense challenge, while larger gatherings spread across multiple, often identical, rooms to compete head‑to‑head. This makes the site a practical option for company outings, school classes, birthday groups and pre‑party warm‑ups where everyone wants to share one overarching theme without squeezing into a single space.

Indoor escape on a Danish-weather day

Located in the Østerbro district, the venue occupies an upper‑floor, indoor environment that feels more like a maze of film sets than a traditional attraction. Hallways are dimly lit, doors are numbered by mission, and occasional props spill into the corridors, hinting at the worlds hidden behind each entrance. Soundproofing keeps the tension in each room self‑contained, so you hear your own soundtrack and not the panic of your neighbours. Because everything is indoors, the escape rooms work equally well on rain‑soaked afternoons, dark winter evenings or bright summer days when you want a break from the sun. The temperature can rise during intense games, especially with several people thinking hard in a compact space, so light layers are recommended. Between sessions, there is time to grab a drink nearby or simply sit in the lounge, compare approaches to the puzzles and browse the themed decor.

Planning your mission and making it count

Sessions are typically booked in advance and run to a tight schedule, with briefing, the 60‑minute game itself and a short debrief at the end. English‑friendly hosting ensures international visitors can fully engage with the stories and clues. Difficulty levels vary by room; some are tailored for families and newcomers, others are better suited to seasoned escape enthusiasts seeking a tougher mental workout. To make the most of a visit, it is worth choosing a theme that suits your group’s interests—historical mystery, spy thriller or high‑stakes lab race—and arriving ready to collaborate rather than compete internally. Phones stay in pockets, and for an hour your tools are your wits, your teammates and whatever eclectic collection of objects the room provides. The reward is not just escaping before the clock hits zero, but the shared narrative you carry back out onto Aldersrogade.

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